Dear Examiner,
Over the duration of creating my media product I have became proficient in many programmes that I had no prior experience with, I've also learnt a great deal about graphics design and photo editing. From this experience I feel I've gained skills and strengthened others, I hope you enjoy my work.
Yours faithfully, Oliver Williams
Friday, 20 March 2015
Draft Evaluations
Evaluation
Task 1: How does your media product develop, use or challenge media
conventions?
My music
magazine challenged conventions typically followed by real media products as my
front cover is far more minimalistic in design in comparison to most music
magazines. For example, magazines such as NME are graphologically very complex,
utilising numerous mastheads and page elements at once. My magazine on the
other had is more minimal, with it’s complexity derived from precise typography
and page harmony as apposed to just the sheer number of page elements used.
However, this is arguably an example of my magazine developing/following recent
media conventions, as minimalism and simplicity in design are becoming
increasingly popular within the media industry.
As my magazine
is called ‘Oscillate’ it conforms to the typical conventions followed by music
magazines because its name relates to music and sound terminology. For
instance, many music magazines are named using words drawn from musical lexis,
such as ‘Loud + Quiet’ and ‘Noisey’. Oscillate means to 'move or swing back and
forth in a regular rhythm', but is also used in physics to describe wave
frequencies and vibrations, which links to sound.
Additionally, my
magazine challenged conventions followed by media products as it’s colour
scheme is exclusively black & white across all 4 pages. In music magazines
it’s fairly rare to have a product that’s solely black and white. However, when
you consider the audience and genre of my media product, the use of a black and
white colour scheme was appropriate as it corresponds with popular trends
within that scene.
Regarding camera
work and the framing of images, my media product complies with traditional
media conventions as the images I used were mostly portraits. The poses my that
my models pulled were also pretty typical (head tilting) and can be observed in
most other music magazines. I also used a variety of different shots within my
magazine (15 in total), each with the models pulling different poses. Despite
this, I chose to keep the shot distance from the subject/s the same as I felt
this added continuity to my magazines aesthetic.
When it came to
my article I chose to write it a register that was neither too formal nor too
informal as to appease my target audience (young adults and late teens). This
is in line with common media conventions, as most magazines manipulate the
register of their discourse to match their target audience. Because my Magazine
belongs to the genre of Music Magazines, I decided to include music and sound
terminology such as ‘floor filling rhythm’ and ‘deep synthesised sound’. This
brings my magazine’s article in line with most other music magazines as most
music magazines implement musical jargon within their discourses.
As to fit with
my magazine's genre and colour scheme, I decided to dress my models in simple
clothing that was either black or white. For Josh (front cover model) this
meant wearing a white Comme des Garçons shirt, and for the double page spread a
simple black shirt. For Rhiana and Emma (contents page models) I got them to
wear a black turtle neck and a black Calvin Klein shirt respectively. This
fitted with my magazines genre as I chose to implement high fashion as my
style. This is yet another example of a way in which my magazine conforms to
real media products, as models and artists often wear designer clothes for
photoshoots.
Evaluation
Task 2: How does your media product represent a certain social group?
In order for my
magazine to become a successful media product I had to ensure that my magazine
accurately represented my target audience’s interests. Seeing as my target
audience consisted of young alts, typically male, that strive to live urban and
contemporary lifestyles, I felt that it was important that the aesthetics of my
magazine represented this. This included everything from the styling of my
artists to the actual design of my magazine itself.
I feel that the
continuity between the minimalistic fashion of my artists and the page
aesthetics represented my target audience accurately as minimalism and
contemporary fashion go toe to to toe with each other at the present. This can
be observed in amongst many other magazines that have the same target audience
as mine, such as surface and i-D.
According to
research that I conducted on UKtribes.com, the main audience for my magazines
would be 'young alts' and 'Hipsters', which I feel my magazine accurately
represents. For example, my magazines main artist Cris Von Haase produces music
of an alternative electronic style. According to UK tribes, the musical
interests of hipsters as of present varies between contemporary guitar music
and most importantly; electronic music. So in this aspect I feel my magazine
represents indie scenesters to some degree.
Evaluation
Task 3: What kind of media institution might distribute your media product and
why?
When taking into
account the genre and target audience of my music magazine, I believe that Vice
Media Inc would be an appropriate institution to publish my magazine. Vice is a
multinational media conglomerate that operates various media networks and
publishes several magazines. Some of these include its arts and culture
magazine; Vice Magazine, and its fashion magazine 'i-D'. Vice magazines and
media networks are quite popular amongst youth and alternative culture, with
vice’s twitter account having over 2 million followers.
For this reason,
vice would be an appropriate media institution to publish my magazine seeing as
they’re popular with my target audience. According the research from UK tribes,
the social group 'hipsters' is 'epitomised' by Vice magazine. Seeing as
one of the target audiences of my magazine is hipsters, I believe that vice
would be a well suited institution to publish my magazine for this
reason,
Furthermore,
Vice Media would be suitable as they do not currently publish a music magazine
despite operating an online media network dedicated to music called ‘Noisey’.
My magazine Oscillate would be the perfect magazine to fill the gap in the
vice’s magazine line up, and would also appeal to vice’s preexisting
audience.
Evaluation
Task 4: Who would be the audience for your media product?
The audience for
my media product based on audience research would be hipsters and young alts
aged from 18 - 25. According to audience research conducted on YouGov UK, the
type of person typically interested in alt artists such as FKA twigs and King
Krule are male aged 18 - 24, live in London and are interested in art, culture
and fashion. For this reason my magazine fits this target audience perfectly as
my magazine adopts a graphological and fashion style that’s popular amongst
that scene. I also previously stated in my research and planning that I wished
for my magazine to be published in London and Tokyo primarily, so this works
well seeing as my target audience primarily live in London.
According the
research that I conducted on UK tribes, 'hipsters' are also an audience which
would be drawn to my magazine as they are apparently 'epitomised by vice
magazine', which my magazine draws inspiration from. Due to similarity
between the fashion implemented by my magazine and magazines like i-D, this
also means that there are similarities in our magazines audiences.
Evaluation
Task 5: How does your product attract/address your audience?
My media product
attracts my target audience in numerous different ways. Graphologically my
magazine attracts my target audience as minimalism and simple design is popular
in art and fashion at the moment, which audience research has shown my target
audience has interests in. My audience research also revealed that my audience
is interested in different cultures. For this reason I decided to include
Japanese script within my magazine, as this is the classic choice that many
magazines opt for in order to make their magazines appear cultured. I also
chose to use Japanese script within my magazine as it translates certain aspects
of my magazine for Japanese readers. This helps attract my Japanese audience
and in my research and planning I mentioned that I wished for my product to be
distributed in london and tokyo.
According to my
market research that I conducted on UK tribes, the main social group that my
magazine targets is 'hipsters'. According the UKtribes.com 'hipsters' are
epitomised by vice magazine and i-D magazine. Seeing as my magazine drew
heavily upon magazines such as vice and i-D for inspiration, this means that my
magazine would probably attract that social group if it were ever released. The
reasons for this can be traced to its minimalistic design and fashion which all
align with styles that both vice and i-D implement.
Evaluation
Task 6: What have you learnt about the technologies from the process of
constructing this product?
To construct my
magazine I used a variety of different technologies, ranging from photography
lights to photo editing software such as photoshop. Through this process I went
from having no knowledge of how to use photoshop to becoming almost proficient.
This included learning about photoshop layers, rasterising and editing images
and just getting a basic idea of how photoshop operates. I also learnt how
basic concepts of good photography (e.g image framing, rule of thirds etc).
During the process I feel as if I have developed my photography skills to a
greater extent, as I learnt how to take images with an SLR camera as well as
how to set up and adjust professional lighting equipment.
For photography
lighting I learnt that photography lights have to be adjusted so that they’re
level with the model in order for the model to be evenly lit, thus producing a
professional looking photo. I also learnt the lights had to be placed equidistantly
around the model to further achieve even lighting
During the
coursework process I also learnt how to use a number of ict technologies and
editing programs, such as photoshop and animoto. At the start of my magazine
creation I was completely clueless when it came to using photoshop and had no
prior experience using the software. However, this has changed as I now feel
that I'm proficient in photoshop. The coursework process really helped build my
skills and aided me in my understanding of how editing software works. This
involved doing things like rasterising and editing photos, and tampering with
exposure and light settings in order to enhance the photos that I embedded in
my magazine.
Evaluation
Task 7: looking back at your preliminary task, what do you feel you have learnt
in the progression from it to full product?
When looking
back over my media coursework and comparing my final product to my preliminary,
I feel that I’ve improved significantly. I believe this is due to various
skills and concepts that I’ve learnt about magazine creation over the
coursework process. One of these concepts being the concept of genre and target
audience. Over the duration of the process I’ve become increasingly aware of
how important it is to have a set genre and target audience when creating a
media product. Having a target audience and genre aided me in the creation of
my magazine because it helped me understand how I should design my magazine e.g
what images I used, minimalism.
Looking back, I
also learnt about the importance of what editing software to use when designing
magazines. For my preliminary magazine, I used a desktop photo editing program
called ‘picsart’ which was pretty basic and limited in what it could. The
limitations of picsart then manifested themselves within my preliminary work.
For example, picsart doesn’t provide any page guides that allow you to
perfectly align page elements, which can be seen on my front cover as my page
elements are all mis aligned and wonky.
I i
However, for my draft
magazine and final product I decided to use photoshop as it's far
superior to picsart in its capabilities and has almost no limitations. Despite
the steep learning curve, I feel that this was an important decision as I
probably wouldn’t have been able to create the product I have done using pics
art. Another thing that I learnt was how to use several of photoshops features
such as its alignment tools. These tools helped me achieve my minimalistic
style by aligning my page elements perfectly, which is typical of all
my magazines.
Throughout
the process I have also became increasingly aware of how important
font and typography is in the creation of a media product, as well as many
other graphological features. This is the reason why a main effort of my research
was graphology and minimalism, in order to gain a better understanding of what
makes a magazine look aesthetically pleasing to the eye.
Evaluation
Task 1: How does your media product develop, use or challenge media
conventions?
My music
magazine challenged conventions typically followed by real media products as my
front cover is far more minimalistic in design in comparison to most music
magazines. For example, magazines such as NME are graphologically very complex,
utilising numerous mastheads and page elements at once. My magazine on the
other had is more minimal, with it’s complexity derived from precise typography
and page harmony as apposed to just the sheer number of page elements used.
However, this is arguably an example of my magazine developing/following recent
media conventions, as minimalism and simplicity in design are becoming
increasingly popular within the media industry.
As my magazine
is called ‘Oscillate’ it conforms to the typical conventions followed by music
magazines because its name relates to music and sound terminology. For
instance, many music magazines are named using words drawn from musical lexis,
such as ‘Loud + Quiet’ and ‘Noisey’. Oscillate means to 'move or swing back and
forth in a regular rhythm', but is also used in physics to describe wave
frequencies and vibrations, which links to sound.
Additionally, my
magazine challenged conventions followed by media products as it’s colour
scheme is exclusively black & white across all 4 pages. In music magazines
it’s fairly rare to have a product that’s solely black and white. However, when
you consider the audience and genre of my media product, the use of a black and
white colour scheme was appropriate as it corresponds with popular trends
within that scene.
Regarding camera
work and the framing of images, my media product complies with traditional
media conventions as the images I used were mostly portraits. The poses my that
my models pulled were also pretty typical (head tilting) and can be observed in
most other music magazines. I also used a variety of different shots within my
magazine (15 in total), each with the models pulling different poses. Despite
this, I chose to keep the shot distance from the subject/s the same as I felt
this added continuity to my magazines aesthetic.
When it came to
my article I chose to write it a register that was neither too formal nor too
informal as to appease my target audience (young adults and late teens). This
is in line with common media conventions, as most magazines manipulate the
register of their discourse to match their target audience. Because my Magazine
belongs to the genre of Music Magazines, I decided to include music and sound
terminology such as ‘floor filling rhythm’ and ‘deep synthesised sound’. This
brings my magazine’s article in line with most other music magazines as most
music magazines implement musical jargon within their discourses.
As to fit with
my magazine's genre and colour scheme, I decided to dress my models in simple
clothing that was either black or white. For Josh (front cover model) this
meant wearing a white Comme des Garçons shirt, and for the double page spread a
simple black shirt. For Rhiana and Emma (contents page models) I got them to
wear a black turtle neck and a black Calvin Klein shirt respectively. This
fitted with my magazines genre as I chose to implement high fashion as my
style. This is yet another example of a way in which my magazine conforms to
real media products, as models and artists often wear designer clothes for
photoshoots.
Evaluation
Task 2: How does your media product represent a certain social group?
In order for my
magazine to become a successful media product I had to ensure that my magazine
accurately represented my target audience’s interests. Seeing as my target
audience consisted of young alts, typically male, that strive to live urban and
contemporary lifestyles, I felt that it was important that the aesthetics of my
magazine represented this. This included everything from the styling of my
artists to the actual design of my magazine itself.
I feel that the
continuity between the minimalistic fashion of my artists and the page
aesthetics represented my target audience accurately as minimalism and
contemporary fashion go toe to to toe with each other at the present. This can
be observed in amongst many other magazines that have the same target audience
as mine, such as surface and i-D.
According to
research that I conducted on UKtribes.com, the main audience for my magazines
would be 'young alts' and 'Hipsters', which I feel my magazine accurately
represents. For example, my magazines main artist Cris Von Haase produces music
of an alternative electronic style. According to UK tribes, the musical
interests of hipsters as of present varies between contemporary guitar music
and most importantly; electronic music. So in this aspect I feel my magazine
represents indie scenesters to some degree.
Evaluation
Task 3: What kind of media institution might distribute your media product and
why?
When taking into
account the genre and target audience of my music magazine, I believe that Vice
Media Inc would be an appropriate institution to publish my magazine. Vice is a
multinational media conglomerate that operates various media networks and
publishes several magazines. Some of these include its arts and culture
magazine; Vice Magazine, and its fashion magazine 'i-D'. Vice magazines and
media networks are quite popular amongst youth and alternative culture, with
vice’s twitter account having over 2 million followers.
For this reason,
vice would be an appropriate media institution to publish my magazine seeing as
they’re popular with my target audience. According the research from UK tribes,
the social group 'hipsters' is 'epitomised' by Vice magazine. Seeing as
one of the target audiences of my magazine is hipsters, I believe that vice
would be a well suited institution to publish my magazine for this
reason,
Furthermore,
Vice Media would be suitable as they do not currently publish a music magazine
despite operating an online media network dedicated to music called ‘Noisey’.
My magazine Oscillate would be the perfect magazine to fill the gap in the
vice’s magazine line up, and would also appeal to vice’s preexisting
audience.
Evaluation
Task 4: Who would be the audience for your media product?
The audience for
my media product based on audience research would be hipsters and young alts
aged from 18 - 25. According to audience research conducted on YouGov UK, the
type of person typically interested in alt artists such as FKA twigs and King
Krule are male aged 18 - 24, live in London and are interested in art, culture
and fashion. For this reason my magazine fits this target audience perfectly as
my magazine adopts a graphological and fashion style that’s popular amongst
that scene. I also previously stated in my research and planning that I wished
for my magazine to be published in London and Tokyo primarily, so this works
well seeing as my target audience primarily live in London.
According the
research that I conducted on UK tribes, 'hipsters' are also an audience which
would be drawn to my magazine as they are apparently 'epitomised by vice
magazine', which my magazine draws inspiration from. Due to similarity
between the fashion implemented by my magazine and magazines like i-D, this
also means that there are similarities in our magazines audiences.
Evaluation
Task 5: How does your product attract/address your audience?
My media product
attracts my target audience in numerous different ways. Graphologically my
magazine attracts my target audience as minimalism and simple design is popular
in art and fashion at the moment, which audience research has shown my target
audience has interests in. My audience research also revealed that my audience
is interested in different cultures. For this reason I decided to include
Japanese script within my magazine, as this is the classic choice that many
magazines opt for in order to make their magazines appear cultured. I also
chose to use Japanese script within my magazine as it translates certain aspects
of my magazine for Japanese readers. This helps attract my Japanese audience
and in my research and planning I mentioned that I wished for my product to be
distributed in london and tokyo.
According to my
market research that I conducted on UK tribes, the main social group that my
magazine targets is 'hipsters'. According the UKtribes.com 'hipsters' are
epitomised by vice magazine and i-D magazine. Seeing as my magazine drew
heavily upon magazines such as vice and i-D for inspiration, this means that my
magazine would probably attract that social group if it were ever released. The
reasons for this can be traced to its minimalistic design and fashion which all
align with styles that both vice and i-D implement.
Evaluation
Task 6: What have you learnt about the technologies from the process of
constructing this product?
To construct my
magazine I used a variety of different technologies, ranging from photography
lights to photo editing software such as photoshop. Through this process I went
from having no knowledge of how to use photoshop to becoming almost proficient.
This included learning about photoshop layers, rasterising and editing images
and just getting a basic idea of how photoshop operates. I also learnt how
basic concepts of good photography (e.g image framing, rule of thirds etc).
During the process I feel as if I have developed my photography skills to a
greater extent, as I learnt how to take images with an SLR camera as well as
how to set up and adjust professional lighting equipment.
For photography
lighting I learnt that photography lights have to be adjusted so that they’re
level with the model in order for the model to be evenly lit, thus producing a
professional looking photo. I also learnt the lights had to be placed equidistantly
around the model to further achieve even lighting
During the
coursework process I also learnt how to use a number of ict technologies and
editing programs, such as photoshop and animoto. At the start of my magazine
creation I was completely clueless when it came to using photoshop and had no
prior experience using the software. However, this has changed as I now feel
that I'm proficient in photoshop. The coursework process really helped build my
skills and aided me in my understanding of how editing software works. This
involved doing things like rasterising and editing photos, and tampering with
exposure and light settings in order to enhance the photos that I embedded in
my magazine.
Evaluation
Task 7: looking back at your preliminary task, what do you feel you have learnt
in the progression from it to full product?
When looking
back over my media coursework and comparing my final product to my preliminary,
I feel that I’ve improved significantly. I believe this is due to various
skills and concepts that I’ve learnt about magazine creation over the
coursework process. One of these concepts being the concept of genre and target
audience. Over the duration of the process I’ve become increasingly aware of
how important it is to have a set genre and target audience when creating a
media product. Having a target audience and genre aided me in the creation of
my magazine because it helped me understand how I should design my magazine e.g
what images I used, minimalism.
Looking back, I
also learnt about the importance of what editing software to use when designing
magazines. For my preliminary magazine, I used a desktop photo editing program
called ‘picsart’ which was pretty basic and limited in what it could. The
limitations of picsart then manifested themselves within my preliminary work.
For example, picsart doesn’t provide any page guides that allow you to
perfectly align page elements, which can be seen on my front cover as my page
elements are all mis aligned and wonky.
I i
However, for my draft
magazine and final product I decided to use photoshop as it's far
superior to picsart in its capabilities and has almost no limitations. Despite
the steep learning curve, I feel that this was an important decision as I
probably wouldn’t have been able to create the product I have done using pics
art. Another thing that I learnt was how to use several of photoshops features
such as its alignment tools. These tools helped me achieve my minimalistic
style by aligning my page elements perfectly, which is typical of all
my magazines.
Throughout
the process I have also became increasingly aware of how important
font and typography is in the creation of a media product, as well as many
other graphological features. This is the reason why a main effort of my research
was graphology and minimalism, in order to gain a better understanding of what
makes a magazine look aesthetically pleasing to the eye.
Friday, 13 March 2015
Friday, 6 February 2015
Draft Magazine
Overall, I'm fairly happy with my draft work and I would like my actual magazine to look like this. However, I think that one major improvement that could be made is the image I used for the front cover. For some reason, that I can't put my finger on, it just doesn't look like it follows the same design principles as the other images that are present on my draft. The model's skin would also need to be improved with airbrushing or make-up for the real cover. For my real magazine I also need to take my own photos for the contents page as the ones used in my draft are just placeholders. However, they are similar to photos I plan to take.
The Japanese typography utilised within my draft serves both a practical and a stylistic purpose. Practically, the Japanese typography serves the role of translating major headings and info into Japanese for Japanese readers. This is necessary as I intend for my magazine to be an international magazine, which is to be published in London and Tokyo. However the Japanese also serves a stylistic function as it makes my magazine look professional, cultured and stylish. The synergy of English and Japanese within my draft takes inspiration from Anglo-Japanese magazines such as Popeye which are published in Japanese and English.
When it came to the design of my draft I took inspiration from magazines like Vice, Surface
and i-D. All these magazines follow a minimalistic and bold approach when it comes to designing their products which I really like. However the biggest influence on my work was probably American Apparel adverts. They follow a really professional/neat looking design philosophy which I tried my best to emulate within my own work. American Apparel adverts also implement the font 'Ariel Bold' throughout their products, which inspired me to do the same as I think Ariel Bold is the best looking font out there.
Other improvements that I need to make are the sizes of the pages as they're not uniform. I also need to write my article for the double page spread as the one currently used by my draft is just a placeholder that consists of gibberish. It also looks a tad plain in just b&w, so I might experiment with colour in future versions.
Wednesday, 4 February 2015
Planning: Draft Magazine Photos
The Photoshoot
For the draft magazine photoshoot I used an SLR Nikon D3200 to take pictures of my model. This provided far superior quality pictures compared to the Fuji FinePix S1500 that I used for my preliminary magazine. The set up was the same as my preliminary shoot; it consisted of a white screen that was illuminated
by three photography lights placed equidistantly around it. These lights were adjusted to be level with the model so his face was evenly lit. Below is a screenshot of some of the photos I took:
Chosen photos for the Front Page and Double Page Spread
Editing Photos
Because my magazine is going to be in black and white, I needed to alter the photos accordingly. This was done by using photoshop to convert the images into black and white. However, it wasn't that simple. I also used photoshop to alter the lighting levels, brightness and contrast in order to make the photos look crisper and sharper. Below is a step by step process of how I edited my chosen photos to make them look the part:
Step One: First I had to rasterise the layer in which my photo was placed, in order to access the image adjustment tools (such as hue/saturation, brightness etc..)
Step Two: After I rasterised the layer which contained my photo/s, I went straight to the image adjustment tools and selected the 'Black & White...' function
Step Three: After the photo was converted to black and white, I then went to the 'Brightness/Contrast...' function and proceeded to alter the image to make it look sharper, crisper and more vibrant
The End Result
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